• About us…

  • The archives

  • RSS The Gaming Session



  •  Better and faster with IPv6

  • ipv6 ready

As good as dead

Every now and again, someone dies. It happens. Death is life’s constant companion. I’ve been thinking some more about what Feldspar wrote, and a couple of things occurred to me.

Death is pretty much the physical world’s version of putting you permanently out of contact with your friends, family and peers. You’re gone, and those people who know you are diminished by it. They grieve for the loss, each according to their nature.

Being permanently and persistently out of contact has much the same effect. If you drop off the grid, as it were – suddenly gone, and never to be contacted again – then what actually is the difference between that and being dead?

For the people who know you online, there isn’t a difference. You’re gone, and those people who know you are diminished by it. They grieve for the loss, each according to their nature.

Delete your account, close lines of contact, stop answering your email address? You might as well be dead, because to those people you only know electronically, there’s not really any practical difference between the electronic cessation and the physical cessation. You’re lost to them. As good as dead.



Got a news tip or a press-release? Send it to [email protected].

  • Support us

    Writing is my day job. Site advertising pays for the hosting, but nothing else. Help keep us in coffee and keyboards

    ... or donate in Second Life at this location.

  • ...or use Flattr

  • Read previous post:
    Close