Gaia Online users get to proxy-vote at the Comic-Con masquerade live via webcast on 9 October. Cool notion.

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Luke Halliwell, formerly a technical lead at the pretty-much defunct Realtime Worlds, has a multipart post-mortem up on how the company went wrong, blew through $100 million bucks in funding and went out of business just ten weeks after launching its flagship MMOG.

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Apparently the folks at Atomic PR have their eye on me, because they just sent me a copy of their latest press-release. I actually quite like getting press-releases, since certain companies have been quite… erratic about sending me their releases at all.

Anyway, this is from the Gaia Online folks who don’t take themselves too seriously, which I definitely feel is a beneficial trait.

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So, Philip Rosedale, Linden Lab’s CEO thinks that Second Life should be more like the iPhone.

Is that, expensive, shiny, rigidly controlled by the manufacturer, and coupled to a heavily-monetised Web-based store?

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