Thanks to Botgirl, we’ve got a video of what you might call a typical Second Life new user experience (as it seems to stand currently) – although a genuine new user might not actually do as well.
It’s certainly thought-provoking.
![]() | plus virtual environments news and views, culture, technology and maundering | ![]() |
| Sep 16 2010 Thanks to Botgirl, we’ve got a video of what you might call a typical Second Life new user experience (as it seems to stand currently) – although a genuine new user might not actually do as well. It’s certainly thought-provoking.
Got a news tip or a press-release? Send it to news@taterunino.net. Want to report yourself for harvesting email addresses from Web-sites? Try the FTC: spam@uce.gov (automation is awesome). Sep 11 2010 One of the problems with increasing user-retention in Second Life is, well, pretty simply that for 99 (or more) out of 100 people who don’t stick around (or don’t even log in), we never find out why.
As usual, it’s not from the same angle that you might read just anywhere. Jun 27 2009 Having had a look at the new Second Life community dashboard I find myself groping for a word to describe it, and find that the same word applies to the Second Life viewer: Unresponsive. I’m not just meaning slow (though that may be a factor also). What I mean is that neither of them actually meet my requirements, nor is there any sign that either of them will attempt to accommodate me better in future. | Support usWriting is my day job. Site advertising pays for the hosting, but nothing else. Help keep us in coffee and keyboards ... or donate in Second Life at this location. | |||||||

Dwell On It is proudly powered by WordPress
Entries (RSS) and Comments (RSS).
© Tateru Nino. All Rights reserved.
Tateru Nino and Dwell On It are trademarks of Tateru Nino. Your local laws provide the conditions for your fair and reasonable use of these marks.
All other trademarks are properties of their respective owners.
Page optimized by WP Minify WordPress Plugin