By:
Tateru Nino
26 October, 2009
Push-up bras, eye-liner, girdles, control-top pantyhose, heels, eyebrow-pencil, lipstick, blush, concealer, foundation, eye-shadow, nail-varnish, gel, false-eyelashes and false-nails.
When polled about what they most look for in a partner, most people say “honesty.”
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By:
Tateru Nino
15 July, 2009
Content creation in Second Life sounds great, until you start looking at the price-tags on some of the pro software that’s commonly used to create it.
If you’re a content-creator who cares about creator-rights, you probably shouldn’t be using a bootleg copy of Photoshop (for example) to make your stuff. You can do better.
Here’s a short roundup of some great free tools that get the job done, do it well, won’t stress out your PC, and won’t blow your budget … on account of, you know, being free.
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By:
Tateru Nino
9 July, 2009
Once upon a time, I thought the term was quirky. That Linden Lab’s use was little offbeat, but that it had its own sort of comforting charm.
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By:
Tateru Nino
8 July, 2009
“!quit”
These ‘copyright protection’ devices are scattered all over Second Life. People are still actually buying them. At best this is like burying an iron knife under your threshold to keep witches away and then telling everyone who passes about it.
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By:
Tateru Nino
5 July, 2009
Having thought about things long and hard for the last several years, it’s finally occurred to me what it is that Second Life users like least of all.
The one single thing that causes more widespread discontent than any other. No, it isn’t that Second Life is referred to as a game by the shortsighted or ignorant, though that’s right up there.
The specific thing, dear readers, is surprise.
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By:
Tateru Nino
4 July, 2009
Linden Lab doesn’t have a very easy time of things. They can barely move without it winding up in the news, whether its something they would prefer pass unremarked, something not yet ready for release, something speculative, or who knows what.
That’s because, as users, we’ve got one of the largest flesh-based search-engines around working for us.
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By:
Tateru Nino
2 July, 2009
Netflix is down to the 10 semi-finalists of their Find Your Voice film competition. There’s only a few days left, and it’s a bit of a brutal popularity contest as it comes down to the wire.
Sasie Sealy recently got in touch with me (and frankly, I should have posted about this sooner) about her semi-finalist entry, SARAHN_12. The short is virtual-environment related, haunting, and it quite grabbed my interest once I was finally actually able to get around to looking at it.
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By:
Tateru Nino
30 June, 2009
Metaplace now allows embedding in Web-pages, and even in blog posts. Check out Dalian Hansen’s Steampunk world in Metaplace after the fold.
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By:
Tateru Nino
27 June, 2009
Having had a look at the new Second Life community dashboard I find myself groping for a word to describe it, and find that the same word applies to the Second Life viewer: Unresponsive.
I’m not just meaning slow (though that may be a factor also). What I mean is that neither of them actually meet my requirements, nor is there any sign that either of them will attempt to accommodate me better in future.
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