(Revised and updated from July 2007)

There are a lot of them about. Furries were, in 2007, estimated to account for approximately six percent of the Second Life population – which even then seemed a little lower than expected- and there are no less than 15 different furry conventions in the USA alone. So, where do furries come from?

There are a lot of factors, but the most often overlooked one is actually mainstream society. Mainstream society actively cultivates and encourages the creation of furs and furry fandom, and then looks down on them when they are produced. It’s not like that situation doesn’t happen in other areas of society, either.

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I always have to smile a bit when I hear the term “Disneyfication” used with Second Life. Truth is, I’ve seen more than one official Disney build in Second Life, but that never opened or became public.

The term “Disneyfication”, in this case, refers to “the processes of stripping a real place or event of its original character and repackaging it in a sanitized format. References to anything negative are removed, and the facts are watered down with the intent of making the subject more pleasant and easily grasped.” (thanks Wikipedia for finding the right words for me).

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