Arx Fatalis is actually really rather a cool game. Think Ultima Underworld, fully jazzed up and with a nifty story full of surprising twists. I might produce a review of it at some later stage.

Arx isn’t a new game by any stretch of the imagination, being more than eight years old, and it had persistent performance issues except in the lower resolutions and on some specific hardware. Nevertheless, a patch (1.21) suddenly appeared which fixes all of that – although it actually maybe feels a little fast now.

Apparently it is the final patch for Arx Fatalis, but it is accompanied by the source-code under the GPL 3 (with a couple minor exceptions).

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A sample of the fantasy portraits Justin Nichol is hoping to fund his next semester at Concept Art Academy in Pasadena. In order to raise the money, he’s creating fantasy-style portraits for use in games, etc, dually licensed under the Creative Commons Attribution-Share Alike license and GPL 3.0.

If you’d like to get involved, and donate a little towards this enterprising artist’s education, check out the project page.

Another sample of Justin Nichol's work If you’d like to see a little more of Justin’s work, you can check out his blog, by clicking on the image at the left.

Disclaimer: I don’t know Justin Nichol, but I think it’s a pretty cool idea.


Linden Lab maintains the source code for its viewer as an unencumbered asset (through the mechanism of contribution agreements). This allows it to maintain the value of the codebase in the event of a sale, but brings with it some rather obvious problems.

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