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May 13 2012

I have no recollection of saying this, but apparently I did on 28 April, 2007.

I know, right?

Also, there’s now a “Best of Tentacolor” with selected highlights of the blog.

UPDATE: Lesson: Don’t try to do simple arithmetic before your first cup of coffee. It only leads to tears. Five years, right?

Jacek Antonelli, founder of the Imprudence/Kokua project, which has been responsible for the creation of so many excellent Opensim/Second Life viewers, is set to retire at the end of the month.

“Effective September 1,” Antonelli says.

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Yo yo yo! Jacek Antonelli has written about Second Life Client Detection Systems, and it’s a cracking read. If you’re interested in the topic, wondering how they work, or even thinking about deploying one yourself, you should go read what Jacek has to say.

For the last little while, I’ve been meaning to write something about Minecraft. About how the limitations breed creativity and how simple, approachable, and rock-solid systems (even though it is a rolling alpha) provide a supportive foundation for complex creation.

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