How to eliminate one very common source of lag Yesterday, I didn’t really have time to go over the network improvement that I posted, and explain it in more detail. Here’s the dope, starting with a little background.

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Not exactly ready for prime-time, and maybe full of scary parts, but Daniel Smith has a preliminary cut of an Opensim on a stick for the Mac, not dissimilar to the one for Windows.

Daniel’s release needs testing – Also someone to help solve the Mono problem, if possible.


Play it now! Or maybe don’t play this one, actually. I likes me a good horror game, and Amnesia: The Dark Descent is a very good horror game. It’s so very good, in fact, that some of you will probably hate it.

It’s from the folks who did Penumbra, so I pre-ordered this without much in the way of hesitation.

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