In trying to quantify the impact of a new content type on the Second Life grid, it’s necessary to look at both the statistical data, as well as getting an impression of things ‘on the ground’, in-world.
It’s now four weeks since Second Life’s Mesh features went live with Viewer 3, and while it would be good to get a few more months’ worth of data, it appears that the new Mesh content type has had less impact on the Second Life grid than any other new content type that I can recall. In fact, it seems statistically insignificant.
There’s a new login screen for the 2.8.1 Second Life viewer. You can check Daniel Voyager’s post about that.
What I find rather more interesting is an embedded configuration blob within the page.
Jacek Antonelli, founder of the Imprudence/Kokua project, which has been responsible for the creation of so many excellent Opensim/Second Life viewers, is set to retire at the end of the month.
“Effective September 1,” Antonelli says.
The first non-experimental release of Imprudence viewer 1.4.0 is available for download now. The number of tweaks, fixes, adjustments and bug-fixes is immense, and as a result, the release-notes are still a work-in-progress.
How to even begin summarising all of the features?