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Games that don’t work

One of the great frustrations I have with the gaming industry is … well, games that don’t work.

Not just issues with drivers, hardware configurations, and system specs and all of that, but games where the gameplay is simply broken in some fundamental manner.

Some game genres are more prone to that than others, certainly, but broken titles do have a habit of clustering up near the top, expensive end of the sales scale, and makes me particularly unwilling to buy brand new games at full-price, absent any other factors.

Russ Pitts, editor-in-chief at the Escapist, puts the whole thing very well in an open letter to the games industry as a whole.

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Categories: Gaming, Opinion.

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