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Being that I just got a new PC – entirely thanks to you, gentle readers – let’s talk hardware that will run Second Life well. That is, kit that will work smoothly and not turn into a slide-show even if you crank everything up.

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Real-time lighting/shadow code has been hanging around in the Second Life viewer code-base for quite some time now, marked as an experimental feature with no sign that it would eventually be developed and/or released. Today’s release of viewer 2.7.1 adds that in for supported cards – and finally supports the nVidia GTS 450, it seems.

That’s not the best part, though.

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